PS5 owners will soon be able to play games with a variable refresh rate (VRR) thanks to a PlayStation Blog announcement. Earlier this year, it was confirmed that the feature was on the way and it is now being rolled out globally. PlayStation 5 gets Variable Refresh Rate support.
PlayStation 5 Gets Variable Refresh Rate Support With Following New Features
Allows the display to be “dynamically synced to the PS5’s graphical output.” Virtual reality (VVR) is a system that allows you to adjust the refresh rate of your screen to match the frame rate of your gaming device. This improves the performance of games with an unlocked frame rate and reduces graphical problems like screen tearing.
To use VVR, you’ll need a TV with HDMI 2.1 and a feature that supports VVR. Even if you’re using a contemporary TV, you’ll want to check to make sure it has these features before proceeding. Nearly every one of the TVs in our roundup is VVR and HDMI 2.1 compatible, making them ideal if you’re shopping for a new one to make the most of your PlayStation 5.
All Games Are Not Support This New Update
Unfortunately, not all of the PS5 games that have already been released do not support this upgrade. To use VRR, each game must be patched by its makers. Sony has stated that the first batch of PS5 games to receive VVR-enablement patches in the “coming weeks” include:
- Astro’s Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- Death loop
- Destiny 2
- Devil May Cry 5 Special Edition
- DIRT 5
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina’s Wonderlands
- Tom Clancy’s Rainbow Six Siege
- Tribes of Midgard
Even though “these are just a few of the PS5 titles receiving VRR support,” Sony notes, “it’s safe to imagine that list will grow over time.” In any case, don’t anticipate the functionality to appear in all of the greatest PS5 titles. At the very least, we would like to see it become a standard feature in most next-generation games.
But even if the PS5 has VVR support, the console’s graphics aren’t going to be anything revolutionary. While the Xbox X and s-series consoles have had VVR since their introductions, the Xbox one, which is nine years old, only got VVR in 2018. The use of AMD FreeSync and Nvidia G-Sync by PC gamers has been possible for some time now, thanks to technology such as VVR on the PC.
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